Author Topic: reactive targets  (Read 144 times)

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Offline airgunnut

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reactive targets
« on: April 17, 2018, 02:11:19 PM »
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Offline Gambo

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Re: reactive targets
« Reply #1 on: April 18, 2018, 11:00:07 PM »
Interesting.....but not only would work out expensive exploding 8 caps to every hit....but it would also become tedious having to walk up and down the range to reload it for every single shot.......assuming it was hit every shot!

Their 'Tin Spinner' looks much more user friendly....but it would need to be placed at quite a distance to make it a challenge.

It has reminded me of something I used to do as a kid.........I'd drive a piece of wood (broom handle/dowel rod) into the ground and place an empty upturned cat food tin on it. When hit, the can would rattle about satisfyingly, but not fall of the stick.....so you didn't have to keep going back and forth to reset the targets back up all the time. 8)